implementing heartbeat
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@@ -264,6 +264,13 @@ typedef struct {
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bool cHttpHeadersValid; ///< non-websocket http header validity indicator
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size_t cMandatoryHeadersCount; ///< non-websocket mandatory http headers present count
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bool pongReceived;
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uint32_t pingInterval; // how often ping will be sent, 0 means "heartbeat is not active"
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uint32_t lastPing; // millis when last pong has been received
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uint32_t pongTimeout; // interval in millis after which pong is considered to timeout
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uint8_t disconnectTimeoutCount; // after how many subsequent pong timeouts discconnect will happen, 0 means "do not disconnect"
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uint8_t pongTimeoutCount; // current pong timeout count
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#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
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String cHttpLine; ///< HTTP header lines
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#endif
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@@ -303,6 +310,9 @@ class WebSockets {
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virtual size_t write(WSclient_t * client, uint8_t *out, size_t n);
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size_t write(WSclient_t * client, const char *out);
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void enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uint32_t pongTimeout, uint8_t disconnectTimeoutCount);
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void handleHBTimeout(WSclient_t * client);
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};
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