clang-format

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2019-06-10 12:57:49 +02:00
parent e8df841b7f
commit 3063ad27ae
7 changed files with 729 additions and 719 deletions

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@@ -27,7 +27,7 @@
#ifdef STM32_DEVICE
#include <application.h>
#define bit(b) (1UL << (b)) // Taken directly from Arduino.h
#define bit(b) (1UL << (b)) // Taken directly from Arduino.h
#else
#include <Arduino.h>
#include <IPAddress.h>
@@ -40,16 +40,14 @@
#include <functional>
#endif
#ifndef NODEBUG_WEBSOCKETS
#ifdef DEBUG_ESP_PORT
#define DEBUG_WEBSOCKETS(...) DEBUG_ESP_PORT.printf( __VA_ARGS__ )
#define DEBUG_WEBSOCKETS(...) DEBUG_ESP_PORT.printf(__VA_ARGS__)
#else
//#define DEBUG_WEBSOCKETS(...) os_printf( __VA_ARGS__ )
#endif
#endif
#ifndef DEBUG_WEBSOCKETS
#define DEBUG_WEBSOCKETS(...)
#define NODEBUG_WEBSOCKETS
@@ -57,7 +55,7 @@
#if defined(ESP8266) || defined(ESP32)
#define WEBSOCKETS_MAX_DATA_SIZE (15*1024)
#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
#define WEBSOCKETS_USE_BIG_MEM
#define GET_FREE_HEAP ESP.getFreeHeap()
// moves all Header strings to Flash (~300 Byte)
@@ -65,31 +63,30 @@
#elif defined(STM32_DEVICE)
#define WEBSOCKETS_MAX_DATA_SIZE (15*1024)
#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
#define WEBSOCKETS_USE_BIG_MEM
#define GET_FREE_HEAP System.freeMemory()
#else
//atmega328p has only 2KB ram!
#define WEBSOCKETS_MAX_DATA_SIZE (1024)
#define WEBSOCKETS_MAX_DATA_SIZE (1024)
// moves all Header strings to Flash
#define WEBSOCKETS_SAVE_RAM
#endif
#define WEBSOCKETS_TCP_TIMEOUT (2000)
#define WEBSOCKETS_TCP_TIMEOUT (2000)
#define NETWORK_ESP8266_ASYNC (0)
#define NETWORK_ESP8266 (1)
#define NETWORK_W5100 (2)
#define NETWORK_ENC28J60 (3)
#define NETWORK_ESP32 (4)
#define NETWORK_ESP32_ETH (5)
#define NETWORK_ESP8266_ASYNC (0)
#define NETWORK_ESP8266 (1)
#define NETWORK_W5100 (2)
#define NETWORK_ENC28J60 (3)
#define NETWORK_ESP32 (4)
#define NETWORK_ESP32_ETH (5)
// max size of the WS Message Header
#define WEBSOCKETS_MAX_HEADER_SIZE (14)
#define WEBSOCKETS_MAX_HEADER_SIZE (14)
#if !defined(WEBSOCKETS_NETWORK_TYPE)
// select Network type based
@@ -108,13 +105,12 @@
#endif
// Includes and defined based on Network Type
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
// Note:
// No SSL/WSS support for client in Async mode
// TLS lib need a sync interface!
#if defined(ESP8266)
#include <ESP8266WiFi.h>
#elif defined(ESP32)
@@ -131,7 +127,7 @@
#define WEBSOCKETS_NETWORK_CLASS AsyncTCPbuffer
#define WEBSOCKETS_NETWORK_SERVER_CLASS AsyncServer
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
#if !defined(ESP8266) && !defined(ESP31B)
#error "network type ESP8266 only possible on the ESP mcu!"
@@ -146,7 +142,7 @@
#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_W5100)
#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_W5100)
#ifdef STM32_DEVICE
#define WEBSOCKETS_NETWORK_CLASS TCPClient
@@ -158,13 +154,13 @@
#define WEBSOCKETS_NETWORK_SERVER_CLASS EthernetServer
#endif
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_ENC28J60)
#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ENC28J60)
#include <UIPEthernet.h>
#define WEBSOCKETS_NETWORK_CLASS UIPClient
#define WEBSOCKETS_NETWORK_SERVER_CLASS UIPServer
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
#include <WiFi.h>
#include <WiFiClientSecure.h>
@@ -172,7 +168,7 @@
#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
#elif (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32_ETH)
#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32_ETH)
#include <ETH.h>
#define WEBSOCKETS_NETWORK_CLASS WiFiClient
@@ -182,16 +178,15 @@
#error "no network type selected!"
#endif
#ifdef WEBSOCKETS_NETWORK_SSL_CLASS
#define HAS_SSL
#endif
// moves all Header strings to Flash (~300 Byte)
#ifdef WEBSOCKETS_SAVE_RAM
#define WEBSOCKETS_STRING(var) F(var)
#define WEBSOCKETS_STRING(var) F(var)
#else
#define WEBSOCKETS_STRING(var) var
#define WEBSOCKETS_STRING(var) var
#endif
typedef enum {
@@ -206,130 +201,125 @@ typedef enum {
WStype_CONNECTED,
WStype_TEXT,
WStype_BIN,
WStype_FRAGMENT_TEXT_START,
WStype_FRAGMENT_BIN_START,
WStype_FRAGMENT,
WStype_FRAGMENT_FIN,
WStype_PING,
WStype_PONG,
WStype_FRAGMENT_TEXT_START,
WStype_FRAGMENT_BIN_START,
WStype_FRAGMENT,
WStype_FRAGMENT_FIN,
WStype_PING,
WStype_PONG,
} WStype_t;
typedef enum {
WSop_continuation = 0x00, ///< %x0 denotes a continuation frame
WSop_text = 0x01, ///< %x1 denotes a text frame
WSop_binary = 0x02, ///< %x2 denotes a binary frame
///< %x3-7 are reserved for further non-control frames
WSop_close = 0x08, ///< %x8 denotes a connection close
WSop_ping = 0x09, ///< %x9 denotes a ping
WSop_pong = 0x0A ///< %xA denotes a pong
///< %xB-F are reserved for further control frames
WSop_continuation = 0x00, ///< %x0 denotes a continuation frame
WSop_text = 0x01, ///< %x1 denotes a text frame
WSop_binary = 0x02, ///< %x2 denotes a binary frame
///< %x3-7 are reserved for further non-control frames
WSop_close = 0x08, ///< %x8 denotes a connection close
WSop_ping = 0x09, ///< %x9 denotes a ping
WSop_pong = 0x0A ///< %xA denotes a pong
///< %xB-F are reserved for further control frames
} WSopcode_t;
typedef struct {
bool fin;
bool rsv1;
bool rsv2;
bool rsv3;
bool fin;
bool rsv1;
bool rsv2;
bool rsv3;
WSopcode_t opCode;
bool mask;
WSopcode_t opCode;
bool mask;
size_t payloadLen;
size_t payloadLen;
uint8_t * maskKey;
uint8_t * maskKey;
} WSMessageHeader_t;
typedef struct {
uint8_t num; ///< connection number
uint8_t num; ///< connection number
WSclientsStatus_t status;
WSclientsStatus_t status;
WEBSOCKETS_NETWORK_CLASS * tcp;
WEBSOCKETS_NETWORK_CLASS * tcp;
bool isSocketIO; ///< client for socket.io server
bool isSocketIO; ///< client for socket.io server
#if defined(HAS_SSL)
bool isSSL; ///< run in ssl mode
WEBSOCKETS_NETWORK_SSL_CLASS * ssl;
bool isSSL; ///< run in ssl mode
WEBSOCKETS_NETWORK_SSL_CLASS * ssl;
#endif
String cUrl; ///< http url
uint16_t cCode; ///< http code
String cUrl; ///< http url
uint16_t cCode; ///< http code
bool cIsClient = false; ///< will be used for masking
bool cIsUpgrade; ///< Connection == Upgrade
bool cIsWebsocket; ///< Upgrade == websocket
bool cIsClient = false; ///< will be used for masking
bool cIsUpgrade; ///< Connection == Upgrade
bool cIsWebsocket; ///< Upgrade == websocket
String cSessionId; ///< client Set-Cookie (session id)
String cKey; ///< client Sec-WebSocket-Key
String cAccept; ///< client Sec-WebSocket-Accept
String cProtocol; ///< client Sec-WebSocket-Protocol
String cExtensions; ///< client Sec-WebSocket-Extensions
uint16_t cVersion; ///< client Sec-WebSocket-Version
String cSessionId; ///< client Set-Cookie (session id)
String cKey; ///< client Sec-WebSocket-Key
String cAccept; ///< client Sec-WebSocket-Accept
String cProtocol; ///< client Sec-WebSocket-Protocol
String cExtensions; ///< client Sec-WebSocket-Extensions
uint16_t cVersion; ///< client Sec-WebSocket-Version
uint8_t cWsRXsize; ///< State of the RX
uint8_t cWsHeader[WEBSOCKETS_MAX_HEADER_SIZE]; ///< RX WS Message buffer
WSMessageHeader_t cWsHeaderDecode;
uint8_t cWsRXsize; ///< State of the RX
uint8_t cWsHeader[WEBSOCKETS_MAX_HEADER_SIZE]; ///< RX WS Message buffer
WSMessageHeader_t cWsHeaderDecode;
String base64Authorization; ///< Base64 encoded Auth request
String plainAuthorization; ///< Base64 encoded Auth request
String base64Authorization; ///< Base64 encoded Auth request
String plainAuthorization; ///< Base64 encoded Auth request
String extraHeaders;
String extraHeaders;
bool cHttpHeadersValid; ///< non-websocket http header validity indicator
size_t cMandatoryHeadersCount; ///< non-websocket mandatory http headers present count
bool cHttpHeadersValid; ///< non-websocket http header validity indicator
size_t cMandatoryHeadersCount; ///< non-websocket mandatory http headers present count
bool pongReceived;
uint32_t pingInterval; // how often ping will be sent, 0 means "heartbeat is not active"
uint32_t lastPing; // millis when last pong has been received
uint32_t pongTimeout; // interval in millis after which pong is considered to timeout
uint8_t disconnectTimeoutCount; // after how many subsequent pong timeouts discconnect will happen, 0 means "do not disconnect"
uint8_t pongTimeoutCount; // current pong timeout count
bool pongReceived;
uint32_t pingInterval; // how often ping will be sent, 0 means "heartbeat is not active"
uint32_t lastPing; // millis when last pong has been received
uint32_t pongTimeout; // interval in millis after which pong is considered to timeout
uint8_t disconnectTimeoutCount; // after how many subsequent pong timeouts discconnect will happen, 0 means "do not disconnect"
uint8_t pongTimeoutCount; // current pong timeout count
#if (WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
String cHttpLine; ///< HTTP header lines
#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
String cHttpLine; ///< HTTP header lines
#endif
} WSclient_t;
class WebSockets {
protected:
protected:
#ifdef __AVR__
typedef void (*WSreadWaitCb)(WSclient_t * client, bool ok);
typedef void (*WSreadWaitCb)(WSclient_t * client, bool ok);
#else
typedef std::function<void(WSclient_t * client, bool ok)> WSreadWaitCb;
typedef std::function<void(WSclient_t * client, bool ok)> WSreadWaitCb;
#endif
virtual void clientDisconnect(WSclient_t * client) = 0;
virtual bool clientIsConnected(WSclient_t * client) = 0;
virtual void clientDisconnect(WSclient_t * client) = 0;
virtual bool clientIsConnected(WSclient_t * client) = 0;
virtual void messageReceived(WSclient_t * client, WSopcode_t opcode, uint8_t * payload, size_t length, bool fin) = 0;
virtual void messageReceived(WSclient_t * client, WSopcode_t opcode, uint8_t * payload, size_t length, bool fin) = 0;
void clientDisconnect(WSclient_t * client, uint16_t code, char * reason = NULL, size_t reasonLen = 0);
bool sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * payload = NULL, size_t length = 0, bool fin = true, bool headerToPayload = false);
void clientDisconnect(WSclient_t * client, uint16_t code, char * reason = NULL, size_t reasonLen = 0);
bool sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * payload = NULL, size_t length = 0, bool fin = true, bool headerToPayload = false);
void headerDone(WSclient_t * client);
void headerDone(WSclient_t * client);
void handleWebsocket(WSclient_t * client);
void handleWebsocket(WSclient_t * client);
bool handleWebsocketWaitFor(WSclient_t * client, size_t size);
void handleWebsocketCb(WSclient_t * client);
void handleWebsocketPayloadCb(WSclient_t * client, bool ok, uint8_t * payload);
bool handleWebsocketWaitFor(WSclient_t * client, size_t size);
void handleWebsocketCb(WSclient_t * client);
void handleWebsocketPayloadCb(WSclient_t * client, bool ok, uint8_t * payload);
String acceptKey(String & clientKey);
String base64_encode(uint8_t * data, size_t length);
bool readCb(WSclient_t * client, uint8_t *out, size_t n, WSreadWaitCb cb);
virtual size_t write(WSclient_t * client, uint8_t *out, size_t n);
size_t write(WSclient_t * client, const char *out);
void enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uint32_t pongTimeout, uint8_t disconnectTimeoutCount);
void handleHBTimeout(WSclient_t * client);
String acceptKey(String & clientKey);
String base64_encode(uint8_t * data, size_t length);
bool readCb(WSclient_t * client, uint8_t * out, size_t n, WSreadWaitCb cb);
virtual size_t write(WSclient_t * client, uint8_t * out, size_t n);
size_t write(WSclient_t * client, const char * out);
void enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uint32_t pongTimeout, uint8_t disconnectTimeoutCount);
void handleHBTimeout(WSclient_t * client);
};
#ifndef UNUSED