add events for ping / pong rx #382

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2019-05-30 20:15:03 +02:00
parent df3ef524b6
commit 0aa07421a6
5 changed files with 25 additions and 7 deletions

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@@ -435,10 +435,12 @@ void WebSockets::handleWebsocketPayloadCb(WSclient_t * client, bool ok, uint8_t
// send pong back
DEBUG_WEBSOCKETS("[WS][%d][handleWebsocket] ping received (%s)\n", client->num, payload ? (const char*)payload : "");
sendFrame(client, WSop_pong, payload, header->payloadLen);
messageReceived(client, header->opCode, payload, header->payloadLen, header->fin);
break;
case WSop_pong:
DEBUG_WEBSOCKETS("[WS][%d][handleWebsocket] get pong (%s)\n", client->num, payload ? (const char*)payload : "");
client->pongReceived = true;
messageReceived(client, header->opCode, payload, header->payloadLen, header->fin);
break;
case WSop_close: {
#ifndef NODEBUG_WEBSOCKETS
@@ -667,7 +669,7 @@ void WebSockets::enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uin
client->pingInterval = pingInterval;
client->pongTimeout = pongTimeout;
client->disconnectTimeoutCount = disconnectTimeoutCount;
client->pongReceived = false;
}
/**
@@ -693,7 +695,5 @@ void WebSockets::handleHBTimeout(WSclient_t * client){
}
}
}
}
}
}