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arduinoWebSockets/src/WebSockets.h

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/**
* @file WebSockets.h
* @date 20.05.2015
* @author Markus Sattler
*
* Copyright (c) 2015 Markus Sattler. All rights reserved.
* This file is part of the WebSockets for Arduino.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef WEBSOCKETS_H_
#define WEBSOCKETS_H_
#ifdef STM32_DEVICE
#include <application.h>
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#define bit(b) (1UL << (b)) // Taken directly from Arduino.h
#else
#include <Arduino.h>
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#include <IPAddress.h>
#endif
#ifdef ARDUINO_ARCH_AVR
#error Version 2.x.x currently does not support Arduino with AVR since there is no support for std namespace of c++.
#error Use Version 1.x.x. (ATmega branch)
#else
#include <functional>
#endif
#ifndef NODEBUG_WEBSOCKETS
#ifdef DEBUG_ESP_PORT
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#define DEBUG_WEBSOCKETS(...) \
{ \
DEBUG_ESP_PORT.printf(__VA_ARGS__); \
DEBUG_ESP_PORT.flush(); \
}
#else
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//#define DEBUG_WEBSOCKETS(...) os_printf( __VA_ARGS__ )
#endif
#endif
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#ifndef DEBUG_WEBSOCKETS
#define DEBUG_WEBSOCKETS(...)
#ifndef NODEBUG_WEBSOCKETS
#define NODEBUG_WEBSOCKETS
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#endif
#endif
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#if defined(ESP8266) || defined(ESP32)
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#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
#define WEBSOCKETS_USE_BIG_MEM
#define GET_FREE_HEAP ESP.getFreeHeap()
// moves all Header strings to Flash (~300 Byte)
//#define WEBSOCKETS_SAVE_RAM
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#if defined(ESP8266)
#define WEBSOCKETS_YIELD() delay(0)
#define WEBSOCKETS_YIELD_MORE() delay(1)
#elif defined(ESP32)
#define WEBSOCKETS_YIELD() yield()
#define WEBSOCKETS_YIELD_MORE() delay(1)
#endif
#elif defined(STM32_DEVICE)
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#define WEBSOCKETS_MAX_DATA_SIZE (15 * 1024)
#define WEBSOCKETS_USE_BIG_MEM
#define GET_FREE_HEAP System.freeMemory()
#define WEBSOCKETS_YIELD()
#define WEBSOCKETS_YIELD_MORE()
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#else
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//atmega328p has only 2KB ram!
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#define WEBSOCKETS_MAX_DATA_SIZE (1024)
// moves all Header strings to Flash
#define WEBSOCKETS_SAVE_RAM
#define WEBSOCKETS_YIELD()
#define WEBSOCKETS_YIELD_MORE()
#endif
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#define WEBSOCKETS_TCP_TIMEOUT (5000)
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#define NETWORK_ESP8266_ASYNC (0)
#define NETWORK_ESP8266 (1)
#define NETWORK_W5100 (2)
#define NETWORK_ENC28J60 (3)
#define NETWORK_ESP32 (4)
#define NETWORK_ESP32_ETH (5)
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// max size of the WS Message Header
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#define WEBSOCKETS_MAX_HEADER_SIZE (14)
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#if !defined(WEBSOCKETS_NETWORK_TYPE)
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// select Network type based
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#if defined(ESP8266) || defined(ESP31B)
#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP8266
//#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP8266_ASYNC
//#define WEBSOCKETS_NETWORK_TYPE NETWORK_W5100
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#elif defined(ESP32)
#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP32
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//#define WEBSOCKETS_NETWORK_TYPE NETWORK_ESP32_ETH
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#else
#define WEBSOCKETS_NETWORK_TYPE NETWORK_W5100
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#endif
#endif
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// Includes and defined based on Network Type
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#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
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// Note:
// No SSL/WSS support for client in Async mode
// TLS lib need a sync interface!
#if defined(ESP8266)
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#include <ESP8266WiFi.h>
#elif defined(ESP32)
#include <WiFi.h>
#include <WiFiClientSecure.h>
#define SSL_AXTLS
#elif defined(ESP31B)
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#include <ESP31BWiFi.h>
#else
#error "network type ESP8266 ASYNC only possible on the ESP mcu!"
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#endif
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#include <ESPAsyncTCP.h>
#include <ESPAsyncTCPbuffer.h>
#define WEBSOCKETS_NETWORK_CLASS AsyncTCPbuffer
#define WEBSOCKETS_NETWORK_SERVER_CLASS AsyncServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266)
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#if !defined(ESP8266) && !defined(ESP31B)
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#error "network type ESP8266 only possible on the ESP mcu!"
#endif
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#ifdef ESP8266
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#include <ESP8266WiFi.h>
#if defined(wificlientbearssl_h) && !defined(USING_AXTLS) && !defined(wificlientsecure_h)
#define SSL_BARESSL
#else
#define SSL_AXTLS
#endif
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#else
#include <ESP31BWiFi.h>
#endif
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#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_W5100)
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#ifdef STM32_DEVICE
#define WEBSOCKETS_NETWORK_CLASS TCPClient
#define WEBSOCKETS_NETWORK_SERVER_CLASS TCPServer
#else
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#include <Ethernet.h>
#include <SPI.h>
#define WEBSOCKETS_NETWORK_CLASS EthernetClient
#define WEBSOCKETS_NETWORK_SERVER_CLASS EthernetServer
#endif
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ENC28J60)
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#include <UIPEthernet.h>
#define WEBSOCKETS_NETWORK_CLASS UIPClient
#define WEBSOCKETS_NETWORK_SERVER_CLASS UIPServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32)
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#include <WiFi.h>
#include <WiFiClientSecure.h>
#define SSL_AXTLS
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#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SSL_CLASS WiFiClientSecure
#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#elif(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP32_ETH)
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#include <ETH.h>
#define WEBSOCKETS_NETWORK_CLASS WiFiClient
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#define WEBSOCKETS_NETWORK_SERVER_CLASS WiFiServer
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#else
#error "no network type selected!"
#endif
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#ifdef WEBSOCKETS_NETWORK_SSL_CLASS
#define HAS_SSL
#endif
// moves all Header strings to Flash (~300 Byte)
#ifdef WEBSOCKETS_SAVE_RAM
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#define WEBSOCKETS_STRING(var) F(var)
#else
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#define WEBSOCKETS_STRING(var) var
#endif
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typedef enum {
WSC_NOT_CONNECTED,
WSC_HEADER,
WSC_BODY,
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WSC_CONNECTED
} WSclientsStatus_t;
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typedef enum {
WStype_ERROR,
WStype_DISCONNECTED,
WStype_CONNECTED,
WStype_TEXT,
WStype_BIN,
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WStype_FRAGMENT_TEXT_START,
WStype_FRAGMENT_BIN_START,
WStype_FRAGMENT,
WStype_FRAGMENT_FIN,
WStype_PING,
WStype_PONG,
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} WStype_t;
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typedef enum {
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WSop_continuation = 0x00, ///< %x0 denotes a continuation frame
WSop_text = 0x01, ///< %x1 denotes a text frame
WSop_binary = 0x02, ///< %x2 denotes a binary frame
///< %x3-7 are reserved for further non-control frames
WSop_close = 0x08, ///< %x8 denotes a connection close
WSop_ping = 0x09, ///< %x9 denotes a ping
WSop_pong = 0x0A ///< %xA denotes a pong
///< %xB-F are reserved for further control frames
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} WSopcode_t;
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typedef struct {
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bool fin;
bool rsv1;
bool rsv2;
bool rsv3;
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WSopcode_t opCode;
bool mask;
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size_t payloadLen;
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uint8_t * maskKey;
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} WSMessageHeader_t;
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typedef struct {
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void init(uint8_t num,
uint32_t pingInterval,
uint32_t pongTimeout,
uint8_t disconnectTimeoutCount) {
this->num = num;
this->pingInterval = pingInterval;
this->pongTimeout = pongTimeout;
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this->disconnectTimeoutCount = disconnectTimeoutCount;
}
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uint8_t num = 0; ///< connection number
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WSclientsStatus_t status = WSC_NOT_CONNECTED;
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WEBSOCKETS_NETWORK_CLASS * tcp = nullptr;
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bool isSocketIO = false; ///< client for socket.io server
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#if defined(HAS_SSL)
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bool isSSL = false; ///< run in ssl mode
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WEBSOCKETS_NETWORK_SSL_CLASS * ssl;
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#endif
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String cUrl; ///< http url
uint16_t cCode = 0; ///< http code
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bool cIsClient = false; ///< will be used for masking
bool cIsUpgrade = false; ///< Connection == Upgrade
bool cIsWebsocket = false; ///< Upgrade == websocket
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String cSessionId; ///< client Set-Cookie (session id)
String cKey; ///< client Sec-WebSocket-Key
String cAccept; ///< client Sec-WebSocket-Accept
String cProtocol; ///< client Sec-WebSocket-Protocol
String cExtensions; ///< client Sec-WebSocket-Extensions
uint16_t cVersion = 0; ///< client Sec-WebSocket-Version
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uint8_t cWsRXsize = 0; ///< State of the RX
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uint8_t cWsHeader[WEBSOCKETS_MAX_HEADER_SIZE]; ///< RX WS Message buffer
WSMessageHeader_t cWsHeaderDecode;
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String base64Authorization; ///< Base64 encoded Auth request
String plainAuthorization; ///< Base64 encoded Auth request
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String extraHeaders;
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bool cHttpHeadersValid = false; ///< non-websocket http header validity indicator
size_t cMandatoryHeadersCount; ///< non-websocket mandatory http headers present count
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bool pongReceived = false;
uint32_t pingInterval = 0; // how often ping will be sent, 0 means "heartbeat is not active"
uint32_t lastPing = 0; // millis when last pong has been received
uint32_t pongTimeout = 0; // interval in millis after which pong is considered to timeout
uint8_t disconnectTimeoutCount = 0; // after how many subsequent pong timeouts discconnect will happen, 0 means "do not disconnect"
uint8_t pongTimeoutCount = 0; // current pong timeout count
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#if(WEBSOCKETS_NETWORK_TYPE == NETWORK_ESP8266_ASYNC)
String cHttpLine; ///< HTTP header lines
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#endif
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} WSclient_t;
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class WebSockets {
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protected:
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#ifdef __AVR__
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typedef void (*WSreadWaitCb)(WSclient_t * client, bool ok);
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#else
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typedef std::function<void(WSclient_t * client, bool ok)> WSreadWaitCb;
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#endif
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virtual void clientDisconnect(WSclient_t * client) = 0;
virtual bool clientIsConnected(WSclient_t * client) = 0;
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void clientDisconnect(WSclient_t * client, uint16_t code, char * reason = NULL, size_t reasonLen = 0);
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virtual void messageReceived(WSclient_t * client, WSopcode_t opcode, uint8_t * payload, size_t length, bool fin) = 0;
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uint8_t createHeader(uint8_t * buf, WSopcode_t opcode, size_t length, bool mask, uint8_t maskKey[4], bool fin);
bool sendFrameHeader(WSclient_t * client, WSopcode_t opcode, size_t length = 0, bool fin = true);
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bool sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * payload = NULL, size_t length = 0, bool fin = true, bool headerToPayload = false);
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void headerDone(WSclient_t * client);
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void handleWebsocket(WSclient_t * client);
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bool handleWebsocketWaitFor(WSclient_t * client, size_t size);
void handleWebsocketCb(WSclient_t * client);
void handleWebsocketPayloadCb(WSclient_t * client, bool ok, uint8_t * payload);
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String acceptKey(String & clientKey);
String base64_encode(uint8_t * data, size_t length);
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bool readCb(WSclient_t * client, uint8_t * out, size_t n, WSreadWaitCb cb);
virtual size_t write(WSclient_t * client, uint8_t * out, size_t n);
size_t write(WSclient_t * client, const char * out);
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void enableHeartbeat(WSclient_t * client, uint32_t pingInterval, uint32_t pongTimeout, uint8_t disconnectTimeoutCount);
void handleHBTimeout(WSclient_t * client);
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};
#ifndef UNUSED
#define UNUSED(var) (void)(var)
#endif
#endif /* WEBSOCKETS_H_ */